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Setting Up OPenGL on Mac

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Date: Sat 28th Mar, 10:35am
> Nothing works out they have deprecated OpenGL from Xcode in macOS version 10.14 and later ,instead of 
> OpenGL they are using metal framework in new macOS versions that's the reason you don't see any .glsl 
> extensions when you want to create a new file in your project I am also facing same issue with Mac OS and 
> tried installing virtual machine but that also didn't worked.

have you tried running 
> make example1
(for MAC_VERSION Chapter2 code)? What does your terminal output?

Or are you having trouble creating a .glsl file? if so, try
> touch filename.glsl
> open filename.glsl

Related articles

Setting Up OPenGL on Mac (all 4) RSS
├─ original   Wed 25th Mar, 12:09pm, Seth M.
├─ reply 1   Wed 25th Mar, 6:40pm, ANONYMOUS
├─ reply 2   Fri 27th Mar, 12:59pm, ANONYMOUS
└─ THIS   Sat 28th Mar, 10:35am, ANONYMOUS
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