It's UWAweek 51

help3011

This forum is provided to promote discussion amongst students enrolled in CITS3011 Intelligent Agents.

Please consider offering answers and suggestions to help other students! And if you fix a problem by following a suggestion here, it would be great if other interested students could see a short "Great, fixed it!"  followup message.

How do I ask a good question?
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 UWA week 42 (2nd semester, week 12) ↓
SVG not supported 11:52am Wed 16th Oct, Mahit G.

If we tried making an implementation for our agent with an algorithm we know is superior but we fail to do so and go back to a more naive but working algorithm, how will we explain this in our report. My question is how will I convince that my strateg...


SVG not supported 11:24am Wed 16th Oct, Andrew G.

Please see the previous thread about this, and my response there https secure.csse.uwa.edu.au run help3011?p np opt U55


SVG not supported 11:23am Wed 16th Oct, Andrew G.

ANONYMOUS wrote The requirement is deliberately non-specific. The objective of your agent is clear To win the game as much as possible. To do a good job of investigating this problem and developing an agent to solve it, you can't just take a guess, im...


SVG not supported 11:02am Wed 16th Oct, Andrew G.

ANONYMOUS wrote Good catch. Yes it seems that the person(s) who developed this code changed their mind at some point and forgot to change the documentation. This is why we provide testing code, however, so that you are able to make sure your agent ac...


SVG not supported 10:44am Wed 16th Oct, ANONYMOUS

Yea it incorrectly states that "votes" is a dictionary. I am interpreting it as a list of players who voted in favour of the mission


SVG not supported 8:53pm Tue 15th Oct, ANONYMOUS

Hello, The game rules states voting occurs publically so I'm assuming I can get access to who voted for and against certain missions? The vote outcome() function which has "votes" as a parameter states that "votes" is a dict that maps player indexes to...


SVG not supported 5:00pm Tue 15th Oct, ANONYMOUS

When you say we are meant to assess the performance of our agent, do you mean we have to create tests ourselves as well, or are we also meant to create several different agents and compare it to ours, and provide graphs, stats etc in the report? IS t...


SVG not supported 3:11pm Tue 15th Oct, ANONYMOUS

I believe there might be an issue with vote outcome(), def vote outcome(self, mission, proposer, votes) ''' mission is a list of agents to be sent on a mission. The agents on the mission are distinct and indexed between 0 an...


SVG not supported 11:52am Tue 15th Oct, Andrew G.

ANONYMOUS wrote The full statement from the description is "If it is illegibly formatted (tiny font, for example) or otherwise unintelligible, it may not receive a mark." I do not believe anyone could honestly claim that 11-point font on an A4 page is...


SVG not supported 11:45am Tue 15th Oct, Andrew G.

Remember that the testing code provided is just a simple tournament boiling it down to a single empirically-measured number. In this case, what it seems really happened is that the SatisfactoryAgent lucked out and got an anomalously high proportion of...


 UWA week 41 (2nd semester, week 11) ↓
SVG not supported 1:24pm Sun 13th Oct, ANONYMOUS

which agents voted yes no on a proposed team for a mission


SVG not supported 11:25am Sun 13th Oct, ANONYMOUS

It in the project description it says that too small font sizes may get no mark, is a font size of 11 reasonable, I would like to use this font size.


SVG not supported 11:20am Sun 13th Oct, ANONYMOUS

Hello, I am wondering if it's possible for our agent to determine which players voted yes no on a mission because I feel this could be valuable info. I know it is determined here in the run method of the Game class votes for Is there a way we can use ...


SVG not supported 10:35pm Sat 12th Oct, ANONYMOUS

Hello, my agent was getting rank 1 consistently, but sometimes it got the second rank; when I investigated the cause, I found this on the leaderboard. LEADERBOARD AFTER 1000 GAMES Resistance Wins 268, Spy Wins 732, Resistance Win Rate 0.2680 1 Sati...


SVG not supported 10:51am Fri 11th Oct, Andrew G.

ANONYMOUS wrote The measured win rate converges to the expected win rate as more samples are taken. The expected win rate is the intrinsic true value to which it converges. We will take a reasonable statistical sample. If your agent learns more an it...


SVG not supported 8:05am Fri 11th Oct, ANONYMOUS

I believe this issue happens regardless of that assumption. The expected winrate converges to its true value as more runs are done, so in the initial 250 game sample it is difficult to properly distinguish whether your agent would outperform other ag...


SVG not supported 2:24pm Thu 10th Oct, ANONYMOUS

https youtu.be ZYj4NkeGPdM?si 6tTzMPYqL6L0j5Ut This was one of the Summer of Marh Exposition winner videos. Enjoy


SVG not supported 11:18am Thu 10th Oct, Andrew G.

ANONYMOUS wrote Please see the highlighted announcement on this help forum titled "Project Correction and Extension", posted Tuesday 2024-10-01.


SVG not supported 11:16am Thu 10th Oct, Andrew G.

ANONYMOUS wrote As has been addressed before, your agent should not assume it remains between games. To be considered to consistently outperform another agent, then your agent, when dropped into an identical random situation as the other agent, shoul...


SVG not supported 6:18am Thu 10th Oct, ANONYMOUS

I saw on LMS that it said the project has now been extended to 17th October. I want to confirm if this is true, as in this help page it doesn t seem to mention that anywhere here. Thanks.

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